![]() Siege tanks (how to advance quickly and not risk too much time sieging: I was never a good terran in SC1 so i dont know about this…except for the unlimited unit selection it should be same as SC1)ĭropship+siege tank micro (as seen in battle report you can micro your tanks like in SC1 where projectiles wont hit the tank if you get him in a dropship before the projectile hits) Since hunter seeker missile has friendly splash, you can fly a raven into a large group of enemies to suicide and do tons of splash damage with less chance of them running) Hunter Seeker Missile(pulling only the units targeted by the missile away will keep your army safe and yes they are marked. Hellion’s linear splash damage (set up hellions to do maximum linear damage) Comment on whatever you like, feel free to give detailed ways of how you will (or will not) use these techniques and submit your own ideas. I’ll try to make it short as i can, so that you guys won’t have trouble reading the whole thing. I thought I would make a list of micro/macro techniques to help us all improve our understanding of how we can best use the abilities for the units coming in SC2. I wrote this small guide to give new players a basic understanding of what they should be looking for and trying to do when starting to play Starcraft 2 in terms of their Micro and Macro.
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